Spawn GS

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Spawn GS

Postby darkwaffle » Thu Aug 23, 2012 1:53 pm

Can we get rid of it already or turn the duration to like, a single round or maybe 9 seconds at most? Getting ganked out of spawn GS because you're unavoidably flatfooted is just plain stupid. And no, given the size of many maps and the well traveled spawn areas, not being there really isn't an option.
goddamn 1s
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Re: Spawn GS

Postby sonicle » Thu Aug 23, 2012 2:31 pm

/signed
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Re: Spawn GS

Postby fuzzylilkitten » Thu Aug 23, 2012 2:43 pm

Agreed. Drop the duration to 1 round (6 seconds) imo.
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Re: Spawn GS

Postby Restos » Thu Aug 23, 2012 3:32 pm

6 seconds is enough for a monk to gank someone who is nd and get a free kill at least.
Maybe 'give' a damage (and/or AB) penalty to spawn GS?
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Re: Spawn GS

Postby akdul2 » Thu Aug 23, 2012 3:44 pm

Restos wrote:6 seconds is enough for a monk to gank someone who is nd and get a free kill at least.
Maybe 'give' a damage (and/or AB) penalty to spawn GS?


isn't there?
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Re: Spawn GS

Postby nukularpower » Thu Aug 23, 2012 4:22 pm

+1.. was just raging about this myself.
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Re: Spawn GS

Postby darkwaffle » Thu Aug 23, 2012 6:06 pm

IIRC spawn GS is not subject to the same GS penalties as normal GS, I'm guessing this is because it simply applies the effect to your character rather than firing through the spell script which is where I'd assume the penalties come from.
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Re: Spawn GS

Postby Danko » Sat Aug 25, 2012 9:46 am

darkwaffle wrote:Can we get rid of it already or turn the duration to like, a single round or maybe 9 seconds at most? Getting ganked out of spawn GS because you're unavoidably flatfooted is just plain stupid. And no, given the size of many maps and the well traveled spawn areas, not being there really isn't an option.


+1
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Re: Spawn GS

Postby pvp-master » Fri Aug 31, 2012 7:40 pm

I would also appreciated a possibility to remove invisibility effect. You know GS doesnt work when invisible and you are ganked down there casting last buffs.

Some chat command like !rminvis that would remove the invisibility (but not conceal) effect would be great, or maybe option in BoW player wand that i want to automatically remove invis after using non-random port.
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